custom-ocean.xyz-dashboard/retro-refresh.js
2025-03-23 05:51:39 -07:00

238 lines
10 KiB
JavaScript

// This script integrates the retro floating refresh bar
// with the existing dashboard and workers page functionality
(function() {
// Wait for DOM to be ready
document.addEventListener('DOMContentLoaded', function() {
// Create the retro terminal bar if it doesn't exist yet
if (!document.getElementById('retro-terminal-bar')) {
createRetroTerminalBar();
}
// Hide the original refresh container
const originalRefreshUptime = document.getElementById('refreshUptime');
if (originalRefreshUptime) {
originalRefreshUptime.style.visibility = 'hidden';
originalRefreshUptime.style.height = '0';
originalRefreshUptime.style.overflow = 'hidden';
// Important: We keep the original elements and just hide them
// This ensures all existing JavaScript functions still work
}
// Add extra space at the bottom of the page to prevent the floating bar from covering content
const extraSpace = document.createElement('div');
extraSpace.style.height = '100px';
document.body.appendChild(extraSpace);
});
// Function to create the retro terminal bar
function createRetroTerminalBar() {
// Get the HTML content from the shared CSS/HTML
const html = `
<div id="retro-terminal-bar">
<div class="terminal-header">
<div class="terminal-title">SYSTEM MONITOR v0.1</div>
<div class="terminal-controls">
<div class="terminal-dot minimize" title="Minimize" onclick="toggleTerminal()"></div>
<div class="terminal-dot close" title="Close" onclick="hideTerminal()"></div>
</div>
</div>
<div class="terminal-content">
<div class="status-indicators">
<div class="status-indicator">
<div class="status-dot connected"></div>
<span>LIVE</span>
</div>
<div class="status-indicator">
<span id="data-refresh-time">00:00:00</span>
</div>
</div>
<div id="refreshContainer">
<!-- Enhanced progress bar with tick marks -->
<div class="bitcoin-progress-container">
<div id="bitcoin-progress-inner">
<div class="scan-line"></div>
</div>
<div class="progress-ticks">
<span>0s</span>
<span>15s</span>
<span>30s</span>
<span>45s</span>
<span>60s</span>
</div>
<!-- Add tick marks every 5 seconds -->
<div class="tick-mark major" style="left: 0%"></div>
<div class="tick-mark" style="left: 8.33%"></div>
<div class="tick-mark" style="left: 16.67%"></div>
<div class="tick-mark major" style="left: 25%"></div>
<div class="tick-mark" style="left: 33.33%"></div>
<div class="tick-mark" style="left: 41.67%"></div>
<div class="tick-mark major" style="left: 50%"></div>
<div class="tick-mark" style="left: 58.33%"></div>
<div class="tick-mark" style="left: 66.67%"></div>
<div class="tick-mark major" style="left: 75%"></div>
<div class="tick-mark" style="left: 83.33%"></div>
<div class="tick-mark" style="left: 91.67%"></div>
<div class="tick-mark major" style="left: 100%"></div>
</div>
</div>
<div id="progress-text">60s to next update</div>
<div id="uptimeTimer"><strong>Uptime:</strong> 0h 0m 0s</div>
</div>
</div>
`;
// Create a container for the HTML
const container = document.createElement('div');
container.innerHTML = html;
// Append to the body
document.body.appendChild(container.firstElementChild);
// Start the clock update
updateTerminalClock();
setInterval(updateTerminalClock, 1000);
// Check if terminal should be collapsed based on previous state
const isCollapsed = localStorage.getItem('terminalCollapsed') === 'true';
if (isCollapsed) {
document.getElementById('retro-terminal-bar').classList.add('collapsed');
}
}
// Function to update the terminal clock
function updateTerminalClock() {
const clockElement = document.getElementById('data-refresh-time');
if (clockElement) {
const now = new Date();
const hours = String(now.getHours()).padStart(2, '0');
const minutes = String(now.getMinutes()).padStart(2, '0');
const seconds = String(now.getSeconds()).padStart(2, '0');
clockElement.textContent = `${hours}:${minutes}:${seconds}`;
}
}
// Expose these functions globally for the onclick handlers
window.toggleTerminal = function() {
const terminal = document.getElementById('retro-terminal-bar');
terminal.classList.toggle('collapsed');
// Store state in localStorage
localStorage.setItem('terminalCollapsed', terminal.classList.contains('collapsed'));
};
window.hideTerminal = function() {
document.getElementById('retro-terminal-bar').style.display = 'none';
// Create a show button that appears at the bottom right
const showButton = document.createElement('button');
showButton.id = 'show-terminal-button';
showButton.textContent = 'Show Monitor';
showButton.style.position = 'fixed';
showButton.style.bottom = '10px';
showButton.style.right = '10px';
showButton.style.zIndex = '1000';
showButton.style.backgroundColor = '#f7931a';
showButton.style.color = '#000';
showButton.style.border = 'none';
showButton.style.padding = '8px 12px';
showButton.style.cursor = 'pointer';
showButton.style.fontFamily = "'VT323', monospace";
showButton.style.fontSize = '14px';
showButton.onclick = function() {
document.getElementById('retro-terminal-bar').style.display = 'block';
this.remove();
};
document.body.appendChild(showButton);
};
// Redirect original progress bar updates to our new floating bar
// This Observer will listen for changes to the original #bitcoin-progress-inner
// and replicate them to our new floating bar version
const initProgressObserver = function() {
// Setup a MutationObserver to watch for style changes on the original progress bar
const originalProgressBar = document.querySelector('#refreshUptime #bitcoin-progress-inner');
const newProgressBar = document.querySelector('#retro-terminal-bar #bitcoin-progress-inner');
if (originalProgressBar && newProgressBar) {
const observer = new MutationObserver(function(mutations) {
mutations.forEach(function(mutation) {
if (mutation.attributeName === 'style') {
// Get the width from the original progress bar
const width = originalProgressBar.style.width;
if (width) {
// Apply it to our new progress bar
newProgressBar.style.width = width;
// Also copy any classes (like glow-effect)
if (originalProgressBar.classList.contains('glow-effect') &&
!newProgressBar.classList.contains('glow-effect')) {
newProgressBar.classList.add('glow-effect');
} else if (!originalProgressBar.classList.contains('glow-effect') &&
newProgressBar.classList.contains('glow-effect')) {
newProgressBar.classList.remove('glow-effect');
}
// Copy waiting-for-update class
if (originalProgressBar.classList.contains('waiting-for-update') &&
!newProgressBar.classList.contains('waiting-for-update')) {
newProgressBar.classList.add('waiting-for-update');
} else if (!originalProgressBar.classList.contains('waiting-for-update') &&
newProgressBar.classList.contains('waiting-for-update')) {
newProgressBar.classList.remove('waiting-for-update');
}
}
}
});
});
// Start observing
observer.observe(originalProgressBar, { attributes: true });
}
// Also watch for changes to the progress text
const originalProgressText = document.querySelector('#refreshUptime #progress-text');
const newProgressText = document.querySelector('#retro-terminal-bar #progress-text');
if (originalProgressText && newProgressText) {
const textObserver = new MutationObserver(function(mutations) {
mutations.forEach(function(mutation) {
if (mutation.type === 'childList') {
// Update the text in our new bar
newProgressText.textContent = originalProgressText.textContent;
}
});
});
// Start observing
textObserver.observe(originalProgressText, { childList: true, subtree: true });
}
// Watch for changes to the uptime timer
const originalUptimeTimer = document.querySelector('#refreshUptime #uptimeTimer');
const newUptimeTimer = document.querySelector('#retro-terminal-bar #uptimeTimer');
if (originalUptimeTimer && newUptimeTimer) {
const uptimeObserver = new MutationObserver(function(mutations) {
mutations.forEach(function(mutation) {
if (mutation.type === 'childList') {
// Update the text in our new bar
newUptimeTimer.innerHTML = originalUptimeTimer.innerHTML;
}
});
});
// Start observing
uptimeObserver.observe(originalUptimeTimer, { childList: true, subtree: true });
}
};
// Start the observer once the page is fully loaded
window.addEventListener('load', function() {
// Give a short delay to ensure all elements are rendered
setTimeout(initProgressObserver, 500);
});
})();