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2b373fe49d
docs: update assumeutxo.md (James O'Beirne)87a1108c81
test: add snapshot completion unittests (James O'Beirne)d70919a88f
refactor: make MempoolMutex() public (James O'Beirne)7300ced9de
log: add LoadBlockIndex() message for assumedvalid blocks (James O'Beirne)d96c59cc5c
validation: add ChainMan logic for completing UTXO snapshot validation (James O'Beirne)f2a4f3376f
move-only-ish: init: factor out chainstate initialization (James O'Beirne)637a90b973
add Chainstate::HasCoinsViews() (James O'Beirne)c29f26b47b
validation: add CChainState::m_disabled and ChainMan::isUsable (James O'Beirne)5ee22cdafd
add ChainstateManager.GetSnapshot{BaseHeight,BaseBlock}() (James O'Beirne) Pull request description: This is part of the [assumeutxo project](https://github.com/bitcoin/bitcoin/projects/11) (parent PR: https://github.com/bitcoin/bitcoin/pull/15606) Part two of replacing https://github.com/bitcoin/bitcoin/pull/24232. --- When a user activates a snapshot, the serialized UTXO set data is used to create an "assumed-valid" chainstate, which becomes active in an attempt to get the node to network tip as quickly as possible. Simultaneously in the background, the already-existing chainstate continues "conventional" IBD to both accumulate full block data and serve as a belt-and-suspenders to validate the assumed-valid chainstate. Once the background chainstate's tip reaches the base block of the snapshot used, we set `m_stop_use` on that chainstate and immediately take the hash of its UTXO set; we verify that this matches the assumeutxo value in the source code. Note that while we ultimately want to remove this background chainstate, we don't do so until the following initialization process, when we again check the UTXO set hash of the background chainstate, and if it continues to match, we remove the (now unnecessary) background chainstate, and move the (previously) assumed-valid chainstate into its place. We then reinitialize the chainstate in the normal way. As noted in previous comments, we could do the filesystem operations "inline" immediately when the background validation completes, but that's basically just an optimization that saves disk space until the next restart. It didn't strike me as worth the risk of moving chainstate data around on disk during runtime of the node, though maybe my concerns are overblown. The final result of this completion process is a fully-validated chain, where the only evidence that the user synced using assumeutxo is the existence of a `base_blockhash` file in the `chainstate` directory. ACKs for top commit: achow101: ACK2b373fe49d
Tree-SHA512: a204e1d6e6932dd83c799af3606b01a9faf893f04e9ee1a36d63f2f1ccfa9118bdc1c107d86976aa0312814267e6a42074bf3e2bf1dead4b2513efc6d955e13d
279 lines
13 KiB
C++
279 lines
13 KiB
C++
// Copyright (c) 2021-2022 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <node/chainstate.h>
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#include <arith_uint256.h>
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#include <chain.h>
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#include <coins.h>
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#include <consensus/params.h>
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#include <logging.h>
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#include <node/blockstorage.h>
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#include <node/caches.h>
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#include <sync.h>
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#include <threadsafety.h>
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#include <tinyformat.h>
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#include <txdb.h>
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#include <uint256.h>
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#include <util/time.h>
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#include <util/translation.h>
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#include <validation.h>
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#include <algorithm>
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#include <atomic>
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#include <cassert>
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#include <limits>
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#include <memory>
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#include <vector>
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namespace node {
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// Complete initialization of chainstates after the initial call has been made
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// to ChainstateManager::InitializeChainstate().
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static ChainstateLoadResult CompleteChainstateInitialization(
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ChainstateManager& chainman,
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const CacheSizes& cache_sizes,
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const ChainstateLoadOptions& options) EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
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{
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auto& pblocktree{chainman.m_blockman.m_block_tree_db};
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// new CBlockTreeDB tries to delete the existing file, which
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// fails if it's still open from the previous loop. Close it first:
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pblocktree.reset();
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pblocktree = std::make_unique<CBlockTreeDB>(DBParams{
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.path = chainman.m_options.datadir / "blocks" / "index",
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.cache_bytes = static_cast<size_t>(cache_sizes.block_tree_db),
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.memory_only = options.block_tree_db_in_memory,
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.wipe_data = options.reindex,
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.options = chainman.m_options.block_tree_db});
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if (options.reindex) {
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pblocktree->WriteReindexing(true);
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//If we're reindexing in prune mode, wipe away unusable block files and all undo data files
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if (options.prune) {
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CleanupBlockRevFiles();
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}
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}
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if (options.check_interrupt && options.check_interrupt()) return {ChainstateLoadStatus::INTERRUPTED, {}};
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// LoadBlockIndex will load m_have_pruned if we've ever removed a
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// block file from disk.
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// Note that it also sets fReindex global based on the disk flag!
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// From here on, fReindex and options.reindex values may be different!
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if (!chainman.LoadBlockIndex()) {
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if (options.check_interrupt && options.check_interrupt()) return {ChainstateLoadStatus::INTERRUPTED, {}};
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return {ChainstateLoadStatus::FAILURE, _("Error loading block database")};
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}
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if (!chainman.BlockIndex().empty() &&
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!chainman.m_blockman.LookupBlockIndex(chainman.GetConsensus().hashGenesisBlock)) {
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// If the loaded chain has a wrong genesis, bail out immediately
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// (we're likely using a testnet datadir, or the other way around).
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return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Incorrect or no genesis block found. Wrong datadir for network?")};
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}
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// Check for changed -prune state. What we are concerned about is a user who has pruned blocks
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// in the past, but is now trying to run unpruned.
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if (chainman.m_blockman.m_have_pruned && !options.prune) {
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return {ChainstateLoadStatus::FAILURE, _("You need to rebuild the database using -reindex to go back to unpruned mode. This will redownload the entire blockchain")};
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}
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// At this point blocktree args are consistent with what's on disk.
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// If we're not mid-reindex (based on disk + args), add a genesis block on disk
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// (otherwise we use the one already on disk).
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// This is called again in ThreadImport after the reindex completes.
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if (!fReindex && !chainman.ActiveChainstate().LoadGenesisBlock()) {
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return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
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}
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auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
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return options.reindex || options.reindex_chainstate || chainstate->CoinsTip().GetBestBlock().IsNull();
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};
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assert(chainman.m_total_coinstip_cache > 0);
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assert(chainman.m_total_coinsdb_cache > 0);
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// Conservative value which is arbitrarily chosen, as it will ultimately be changed
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// by a call to `chainman.MaybeRebalanceCaches()`. We just need to make sure
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// that the sum of the two caches (40%) does not exceed the allowable amount
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// during this temporary initialization state.
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double init_cache_fraction = 0.2;
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// At this point we're either in reindex or we've loaded a useful
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// block tree into BlockIndex()!
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for (Chainstate* chainstate : chainman.GetAll()) {
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LogPrintf("Initializing chainstate %s\n", chainstate->ToString());
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chainstate->InitCoinsDB(
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/*cache_size_bytes=*/chainman.m_total_coinsdb_cache * init_cache_fraction,
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/*in_memory=*/options.coins_db_in_memory,
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/*should_wipe=*/options.reindex || options.reindex_chainstate);
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if (options.coins_error_cb) {
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chainstate->CoinsErrorCatcher().AddReadErrCallback(options.coins_error_cb);
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}
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// Refuse to load unsupported database format.
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// This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
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if (chainstate->CoinsDB().NeedsUpgrade()) {
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return {ChainstateLoadStatus::FAILURE_INCOMPATIBLE_DB, _("Unsupported chainstate database format found. "
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"Please restart with -reindex-chainstate. This will "
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"rebuild the chainstate database.")};
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}
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// ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
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if (!chainstate->ReplayBlocks()) {
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return {ChainstateLoadStatus::FAILURE, _("Unable to replay blocks. You will need to rebuild the database using -reindex-chainstate.")};
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}
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// The on-disk coinsdb is now in a good state, create the cache
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chainstate->InitCoinsCache(chainman.m_total_coinstip_cache * init_cache_fraction);
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assert(chainstate->CanFlushToDisk());
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if (!is_coinsview_empty(chainstate)) {
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// LoadChainTip initializes the chain based on CoinsTip()'s best block
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if (!chainstate->LoadChainTip()) {
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return {ChainstateLoadStatus::FAILURE, _("Error initializing block database")};
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}
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assert(chainstate->m_chain.Tip() != nullptr);
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}
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}
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if (!options.reindex) {
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auto chainstates{chainman.GetAll()};
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if (std::any_of(chainstates.begin(), chainstates.end(),
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[](const Chainstate* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
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return {ChainstateLoadStatus::FAILURE, strprintf(_("Witness data for blocks after height %d requires validation. Please restart with -reindex."),
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chainman.GetConsensus().SegwitHeight)};
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};
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}
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// Now that chainstates are loaded and we're able to flush to
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// disk, rebalance the coins caches to desired levels based
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// on the condition of each chainstate.
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chainman.MaybeRebalanceCaches();
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return {ChainstateLoadStatus::SUCCESS, {}};
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}
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ChainstateLoadResult LoadChainstate(ChainstateManager& chainman, const CacheSizes& cache_sizes,
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const ChainstateLoadOptions& options)
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{
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if (!chainman.AssumedValidBlock().IsNull()) {
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LogPrintf("Assuming ancestors of block %s have valid signatures.\n", chainman.AssumedValidBlock().GetHex());
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} else {
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LogPrintf("Validating signatures for all blocks.\n");
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}
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LogPrintf("Setting nMinimumChainWork=%s\n", chainman.MinimumChainWork().GetHex());
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if (chainman.MinimumChainWork() < UintToArith256(chainman.GetConsensus().nMinimumChainWork)) {
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LogPrintf("Warning: nMinimumChainWork set below default value of %s\n", chainman.GetConsensus().nMinimumChainWork.GetHex());
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}
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if (chainman.m_blockman.GetPruneTarget() == std::numeric_limits<uint64_t>::max()) {
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LogPrintf("Block pruning enabled. Use RPC call pruneblockchain(height) to manually prune block and undo files.\n");
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} else if (chainman.m_blockman.GetPruneTarget()) {
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LogPrintf("Prune configured to target %u MiB on disk for block and undo files.\n", chainman.m_blockman.GetPruneTarget() / 1024 / 1024);
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}
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LOCK(cs_main);
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chainman.m_total_coinstip_cache = cache_sizes.coins;
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chainman.m_total_coinsdb_cache = cache_sizes.coins_db;
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// Load the fully validated chainstate.
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chainman.InitializeChainstate(options.mempool);
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// Load a chain created from a UTXO snapshot, if any exist.
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chainman.DetectSnapshotChainstate(options.mempool);
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auto [init_status, init_error] = CompleteChainstateInitialization(chainman, cache_sizes, options);
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if (init_status != ChainstateLoadStatus::SUCCESS) {
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return {init_status, init_error};
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}
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// If a snapshot chainstate was fully validated by a background chainstate during
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// the last run, detect it here and clean up the now-unneeded background
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// chainstate.
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//
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// Why is this cleanup done here (on subsequent restart) and not just when the
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// snapshot is actually validated? Because this entails unusual
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// filesystem operations to move leveldb data directories around, and that seems
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// too risky to do in the middle of normal runtime.
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auto snapshot_completion = chainman.MaybeCompleteSnapshotValidation();
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if (snapshot_completion == SnapshotCompletionResult::SKIPPED) {
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// do nothing; expected case
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} else if (snapshot_completion == SnapshotCompletionResult::SUCCESS) {
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LogPrintf("[snapshot] cleaning up unneeded background chainstate, then reinitializing\n");
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if (!chainman.ValidatedSnapshotCleanup()) {
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AbortNode("Background chainstate cleanup failed unexpectedly.");
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}
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// Because ValidatedSnapshotCleanup() has torn down chainstates with
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// ChainstateManager::ResetChainstates(), reinitialize them here without
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// duplicating the blockindex work above.
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assert(chainman.GetAll().empty());
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assert(!chainman.IsSnapshotActive());
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assert(!chainman.IsSnapshotValidated());
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chainman.InitializeChainstate(options.mempool);
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// A reload of the block index is required to recompute setBlockIndexCandidates
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// for the fully validated chainstate.
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chainman.ActiveChainstate().UnloadBlockIndex();
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auto [init_status, init_error] = CompleteChainstateInitialization(chainman, cache_sizes, options);
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if (init_status != ChainstateLoadStatus::SUCCESS) {
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return {init_status, init_error};
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}
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} else {
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return {ChainstateLoadStatus::FAILURE, _(
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"UTXO snapshot failed to validate. "
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"Restart to resume normal initial block download, or try loading a different snapshot.")};
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}
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return {ChainstateLoadStatus::SUCCESS, {}};
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}
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ChainstateLoadResult VerifyLoadedChainstate(ChainstateManager& chainman, const ChainstateLoadOptions& options)
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{
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auto is_coinsview_empty = [&](Chainstate* chainstate) EXCLUSIVE_LOCKS_REQUIRED(::cs_main) {
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return options.reindex || options.reindex_chainstate || chainstate->CoinsTip().GetBestBlock().IsNull();
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};
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LOCK(cs_main);
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for (Chainstate* chainstate : chainman.GetAll()) {
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if (!is_coinsview_empty(chainstate)) {
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const CBlockIndex* tip = chainstate->m_chain.Tip();
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if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) {
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return {ChainstateLoadStatus::FAILURE, _("The block database contains a block which appears to be from the future. "
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"This may be due to your computer's date and time being set incorrectly. "
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"Only rebuild the block database if you are sure that your computer's date and time are correct")};
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}
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VerifyDBResult result = CVerifyDB().VerifyDB(
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*chainstate, chainman.GetConsensus(), chainstate->CoinsDB(),
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options.check_level,
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options.check_blocks);
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switch (result) {
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case VerifyDBResult::SUCCESS:
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case VerifyDBResult::SKIPPED_MISSING_BLOCKS:
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break;
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case VerifyDBResult::INTERRUPTED:
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return {ChainstateLoadStatus::INTERRUPTED, _("Block verification was interrupted")};
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case VerifyDBResult::CORRUPTED_BLOCK_DB:
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return {ChainstateLoadStatus::FAILURE, _("Corrupted block database detected")};
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case VerifyDBResult::SKIPPED_L3_CHECKS:
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if (options.require_full_verification) {
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return {ChainstateLoadStatus::FAILURE_INSUFFICIENT_DBCACHE, _("Insufficient dbcache for block verification")};
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}
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break;
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} // no default case, so the compiler can warn about missing cases
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}
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}
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return {ChainstateLoadStatus::SUCCESS, {}};
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}
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} // namespace node
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