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Most includers just wanted to react to pending shutdown. This isolates access to `fRequestShutdown` and limits access to the shutdown api functions, including the new `AbortShutdown` for setting it to `false`. Note I originally called `AbortShutdown` `CancelShutdown` but that name was already taken by winuser.h https://travis-ci.org/bitcoin/bitcoin/jobs/386913329 This change also triggered a build error in bench. Fixing it required moving LIBBITCOIN_SERVER after LIBBITCOIN_WALLET in bench_bench_bitcoin_LDADD To make server definitions in src/net.cpp available to wallet methods in src/wallet/wallet.cpp. Specifically, solving: libbitcoin_wallet.a(libbitcoin_wallet_a-wallet.o): In function `CWalletTx::RelayWalletTransaction(CConnman*)': wallet.cpp:(.text+0x3f0e): undefined reference to `CConnman::NodeFullyConnected(CNode const*)' collect2: error: ld returned 1 exit status https://travis-ci.org/bitcoin/bitcoin/jobs/392133581 Need for remaining init.h includes confirmed via a thorough search with a more specific regex: \bInterrupt\(\)|\bShutdown\(\)|\bInitLogging\(\)|\bInitParameterInteraction\(\)|\bAppInitBasicSetup\(\)|\bAppInitParameterInteraction\(\)|\bAppInitSanityChecks\(\)|\bAppInitLockDataDirectory\(\)|\bAppInitMain\(\)|\bSetupServerArgs\(\)|\bLicenseInfo\(\)|g_wallet_init_interface|init.h
279 lines
8.7 KiB
C++
279 lines
8.7 KiB
C++
// Copyright (c) 2017-2018 The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#include <chainparams.h>
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#include <index/base.h>
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#include <shutdown.h>
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#include <tinyformat.h>
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#include <ui_interface.h>
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#include <util.h>
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#include <validation.h>
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#include <warnings.h>
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constexpr char DB_BEST_BLOCK = 'B';
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constexpr int64_t SYNC_LOG_INTERVAL = 30; // seconds
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constexpr int64_t SYNC_LOCATOR_WRITE_INTERVAL = 30; // seconds
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template<typename... Args>
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static void FatalError(const char* fmt, const Args&... args)
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{
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std::string strMessage = tfm::format(fmt, args...);
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SetMiscWarning(strMessage);
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LogPrintf("*** %s\n", strMessage);
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uiInterface.ThreadSafeMessageBox(
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"Error: A fatal internal error occurred, see debug.log for details",
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"", CClientUIInterface::MSG_ERROR);
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StartShutdown();
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}
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BaseIndex::DB::DB(const fs::path& path, size_t n_cache_size, bool f_memory, bool f_wipe, bool f_obfuscate) :
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CDBWrapper(path, n_cache_size, f_memory, f_wipe, f_obfuscate)
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{}
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bool BaseIndex::DB::ReadBestBlock(CBlockLocator& locator) const
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{
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bool success = Read(DB_BEST_BLOCK, locator);
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if (!success) {
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locator.SetNull();
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}
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return success;
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}
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bool BaseIndex::DB::WriteBestBlock(const CBlockLocator& locator)
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{
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return Write(DB_BEST_BLOCK, locator);
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}
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BaseIndex::~BaseIndex()
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{
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Interrupt();
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Stop();
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}
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bool BaseIndex::Init()
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{
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CBlockLocator locator;
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if (!GetDB().ReadBestBlock(locator)) {
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locator.SetNull();
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}
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LOCK(cs_main);
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m_best_block_index = FindForkInGlobalIndex(chainActive, locator);
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m_synced = m_best_block_index.load() == chainActive.Tip();
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return true;
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}
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static const CBlockIndex* NextSyncBlock(const CBlockIndex* pindex_prev)
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{
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AssertLockHeld(cs_main);
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if (!pindex_prev) {
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return chainActive.Genesis();
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}
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const CBlockIndex* pindex = chainActive.Next(pindex_prev);
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if (pindex) {
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return pindex;
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}
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return chainActive.Next(chainActive.FindFork(pindex_prev));
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}
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void BaseIndex::ThreadSync()
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{
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const CBlockIndex* pindex = m_best_block_index.load();
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if (!m_synced) {
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auto& consensus_params = Params().GetConsensus();
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int64_t last_log_time = 0;
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int64_t last_locator_write_time = 0;
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while (true) {
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if (m_interrupt) {
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WriteBestBlock(pindex);
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return;
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}
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{
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LOCK(cs_main);
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const CBlockIndex* pindex_next = NextSyncBlock(pindex);
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if (!pindex_next) {
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WriteBestBlock(pindex);
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m_best_block_index = pindex;
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m_synced = true;
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break;
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}
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pindex = pindex_next;
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}
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int64_t current_time = GetTime();
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if (last_log_time + SYNC_LOG_INTERVAL < current_time) {
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LogPrintf("Syncing %s with block chain from height %d\n",
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GetName(), pindex->nHeight);
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last_log_time = current_time;
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}
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if (last_locator_write_time + SYNC_LOCATOR_WRITE_INTERVAL < current_time) {
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WriteBestBlock(pindex);
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last_locator_write_time = current_time;
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}
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CBlock block;
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if (!ReadBlockFromDisk(block, pindex, consensus_params)) {
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FatalError("%s: Failed to read block %s from disk",
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__func__, pindex->GetBlockHash().ToString());
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return;
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}
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if (!WriteBlock(block, pindex)) {
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FatalError("%s: Failed to write block %s to index database",
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__func__, pindex->GetBlockHash().ToString());
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return;
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}
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}
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}
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if (pindex) {
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LogPrintf("%s is enabled at height %d\n", GetName(), pindex->nHeight);
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} else {
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LogPrintf("%s is enabled\n", GetName());
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}
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}
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bool BaseIndex::WriteBestBlock(const CBlockIndex* block_index)
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{
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LOCK(cs_main);
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if (!GetDB().WriteBestBlock(chainActive.GetLocator(block_index))) {
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return error("%s: Failed to write locator to disk", __func__);
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}
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return true;
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}
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void BaseIndex::BlockConnected(const std::shared_ptr<const CBlock>& block, const CBlockIndex* pindex,
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const std::vector<CTransactionRef>& txn_conflicted)
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{
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if (!m_synced) {
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return;
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}
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const CBlockIndex* best_block_index = m_best_block_index.load();
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if (!best_block_index) {
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if (pindex->nHeight != 0) {
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FatalError("%s: First block connected is not the genesis block (height=%d)",
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__func__, pindex->nHeight);
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return;
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}
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} else {
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// Ensure block connects to an ancestor of the current best block. This should be the case
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// most of the time, but may not be immediately after the sync thread catches up and sets
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// m_synced. Consider the case where there is a reorg and the blocks on the stale branch are
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// in the ValidationInterface queue backlog even after the sync thread has caught up to the
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// new chain tip. In this unlikely event, log a warning and let the queue clear.
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if (best_block_index->GetAncestor(pindex->nHeight - 1) != pindex->pprev) {
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LogPrintf("%s: WARNING: Block %s does not connect to an ancestor of " /* Continued */
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"known best chain (tip=%s); not updating index\n",
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__func__, pindex->GetBlockHash().ToString(),
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best_block_index->GetBlockHash().ToString());
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return;
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}
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}
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if (WriteBlock(*block, pindex)) {
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m_best_block_index = pindex;
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} else {
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FatalError("%s: Failed to write block %s to index",
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__func__, pindex->GetBlockHash().ToString());
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return;
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}
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}
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void BaseIndex::ChainStateFlushed(const CBlockLocator& locator)
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{
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if (!m_synced) {
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return;
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}
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const uint256& locator_tip_hash = locator.vHave.front();
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const CBlockIndex* locator_tip_index;
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{
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LOCK(cs_main);
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locator_tip_index = LookupBlockIndex(locator_tip_hash);
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}
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if (!locator_tip_index) {
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FatalError("%s: First block (hash=%s) in locator was not found",
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__func__, locator_tip_hash.ToString());
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return;
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}
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// This checks that ChainStateFlushed callbacks are received after BlockConnected. The check may fail
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// immediately after the sync thread catches up and sets m_synced. Consider the case where
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// there is a reorg and the blocks on the stale branch are in the ValidationInterface queue
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// backlog even after the sync thread has caught up to the new chain tip. In this unlikely
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// event, log a warning and let the queue clear.
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const CBlockIndex* best_block_index = m_best_block_index.load();
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if (best_block_index->GetAncestor(locator_tip_index->nHeight) != locator_tip_index) {
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LogPrintf("%s: WARNING: Locator contains block (hash=%s) not on known best " /* Continued */
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"chain (tip=%s); not writing index locator\n",
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__func__, locator_tip_hash.ToString(),
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best_block_index->GetBlockHash().ToString());
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return;
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}
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if (!GetDB().WriteBestBlock(locator)) {
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error("%s: Failed to write locator to disk", __func__);
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}
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}
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bool BaseIndex::BlockUntilSyncedToCurrentChain()
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{
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AssertLockNotHeld(cs_main);
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if (!m_synced) {
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return false;
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}
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{
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// Skip the queue-draining stuff if we know we're caught up with
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// chainActive.Tip().
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LOCK(cs_main);
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const CBlockIndex* chain_tip = chainActive.Tip();
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const CBlockIndex* best_block_index = m_best_block_index.load();
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if (best_block_index->GetAncestor(chain_tip->nHeight) == chain_tip) {
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return true;
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}
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}
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LogPrintf("%s: %s is catching up on block notifications\n", __func__, GetName());
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SyncWithValidationInterfaceQueue();
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return true;
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}
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void BaseIndex::Interrupt()
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{
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m_interrupt();
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}
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void BaseIndex::Start()
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{
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// Need to register this ValidationInterface before running Init(), so that
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// callbacks are not missed if Init sets m_synced to true.
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RegisterValidationInterface(this);
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if (!Init()) {
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FatalError("%s: %s failed to initialize", __func__, GetName());
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return;
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}
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m_thread_sync = std::thread(&TraceThread<std::function<void()>>, GetName(),
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std::bind(&BaseIndex::ThreadSync, this));
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}
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void BaseIndex::Stop()
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{
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UnregisterValidationInterface(this);
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if (m_thread_sync.joinable()) {
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m_thread_sync.join();
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}
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}
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