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Add internal interfaces for prune locks
Including desc member of PruneLockInfo for a human-readable description
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@ -32,6 +32,7 @@ struct CBlockLocator;
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struct FeeCalculation;
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namespace node {
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struct NodeContext;
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struct PruneLockInfo;
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} // namespace node
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namespace interfaces {
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@ -132,6 +133,10 @@ public:
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//! pruned), and contains transactions.
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virtual bool haveBlockOnDisk(int height) = 0;
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virtual bool pruneLockExists(const std::string& name) const = 0;
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virtual void updatePruneLock(const std::string& name, const node::PruneLockInfo& lock_info) = 0;
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virtual void deletePruneLock(const std::string& name) = 0;
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//! Get locator for the current chain tip.
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virtual CBlockLocator getTipLocator() = 0;
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@ -262,11 +262,21 @@ void BlockManager::FindFilesToPrune(std::set<int>& setFilesToPrune, uint64_t nPr
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nLastBlockWeCanPrune, count);
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}
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bool BlockManager::PruneLockExists(const std::string& name) const {
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return m_prune_locks.count(name);
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}
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void BlockManager::UpdatePruneLock(const std::string& name, const PruneLockInfo& lock_info) {
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AssertLockHeld(::cs_main);
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m_prune_locks[name] = lock_info;
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}
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void BlockManager::DeletePruneLock(const std::string& name)
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{
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AssertLockHeld(::cs_main);
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m_prune_locks.erase(name);
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}
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CBlockIndex* BlockManager::InsertBlockIndex(const uint256& hash)
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{
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AssertLockHeld(cs_main);
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@ -65,6 +65,7 @@ struct CBlockIndexHeightOnlyComparator {
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};
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struct PruneLockInfo {
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std::string desc; //! Arbitrary human-readable description of the lock purpose
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int height_first{std::numeric_limits<int>::max()}; //! Height of earliest block that should be kept and not pruned
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int height_last{std::numeric_limits<int>::max()}; //! Height of latest block that should be kept and not pruned
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};
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@ -218,8 +219,10 @@ public:
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//! Check whether the block associated with this index entry is pruned or not.
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bool IsBlockPruned(const CBlockIndex* pblockindex) EXCLUSIVE_LOCKS_REQUIRED(::cs_main);
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bool PruneLockExists(const std::string& name) const SHARED_LOCKS_REQUIRED(::cs_main);
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//! Create or update a prune lock identified by its name
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void UpdatePruneLock(const std::string& name, const PruneLockInfo& lock_info) EXCLUSIVE_LOCKS_REQUIRED(::cs_main);
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void DeletePruneLock(const std::string& name) EXCLUSIVE_LOCKS_REQUIRED(::cs_main);
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};
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void CleanupBlockRevFiles();
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@ -521,6 +521,24 @@ public:
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const CBlockIndex* block{chainman().ActiveChain()[height]};
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return block && ((block->nStatus & BLOCK_HAVE_DATA) != 0) && block->nTx > 0;
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}
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bool pruneLockExists(const std::string& name) const override
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{
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LOCK(cs_main);
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auto& blockman = m_node.chainman->m_blockman;
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return blockman.PruneLockExists(name);
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}
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void updatePruneLock(const std::string& name, const node::PruneLockInfo& lock_info) override
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{
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LOCK(cs_main);
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auto& blockman = m_node.chainman->m_blockman;
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blockman.UpdatePruneLock(name, lock_info);
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}
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void deletePruneLock(const std::string& name) override
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{
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LOCK(cs_main);
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auto& blockman = m_node.chainman->m_blockman;
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blockman.DeletePruneLock(name);
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}
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CBlockLocator getTipLocator() override
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{
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LOCK(::cs_main);
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